Saturday, October 24, 2009

MenuDesign









Menu design

I went with a building design with an animation of splatters of paint then the name of the game CAPTURE THE MONKEY.


Just made two buttons in the scene, the instruction button and the play button.






After pressing the play button, a story sequence will play before the actual game starts.
simple design just fade in fade out text about the story line.








Just for kicks i added a loading animation.

Sunday, October 18, 2009

GAMEPLAY







With the gameplay i wanted to objects around the character to interact with the user when being rolled out and rolled over but there has to be a sequence to finish the game. you have to be near the monkey first before you can drag the banana and be near the cage to drag it.

Thursday, October 8, 2009

game games games















































The concept i had for the first project i got the idea from playing GTA vice city, so it's just natural to say that when i was making the gameplay and feel for the game, i had vice city in mind as well.




































I play alot of RPG games and one of my most favorite games is final fantasy. i try to incorporate some kind of rpg strategic game play you need to play my game. like having to get something first before you can do another thing.